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Unnamed GTA VI south Leonida bay
Bay VC · Vice City Listed, not shown
An unnamed bay on south Leonida's Atlantic coast is due to appear in Grand Theft Auto VI, forming an estuary-like lagoon between mainland Vice City and Vice Beach in Vice-Dale County. It hosts the city's main port, PortViceCity, along with a set of artificial islands, and is inspired by South Florida's Biscayne Bay.
Lagoon between city and beach
South Leonida's unnamed Atlantic bay is the estuary-like lagoon between mainland Vice City and Vice Beach in Vice-Dale County. It hosts PortViceCity—the city's main port—and the artificial islands Rockstar has already teased in map and screenshot coverage.
Read it as the water body that separates downtown waterfront fabric from the Ocean Drive resort strip, not as a Keys-only channel.
Biscayne Bay parallel
The closest Florida analogue is Biscayne Bay: a shallow coastal lagoon tying a mainland metro to barrier beaches and spoil islands. Port geometry and island clusters echo that pattern; exact channel depths and ferry routes remain unpublished.
Media
Unnamed GTA VI south Leonida bay on the GTA Wiki
Location data via GTA Wiki (Fandom), CC BY-SA 3.0. Summary text is our own editorial writing.