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Unnamed GTA VI south Leonida bay

Bay VC · Vice City Listed, not shown

An unnamed bay on south Leonida's Atlantic coast is due to appear in Grand Theft Auto VI, forming an estuary-like lagoon between mainland Vice City and Vice Beach in Vice-Dale County. It hosts the city's main port, PortViceCity, along with a set of artificial islands, and is inspired by South Florida's Biscayne Bay.

Lagoon between city and beach

South Leonida's unnamed Atlantic bay is the estuary-like lagoon between mainland Vice City and Vice Beach in Vice-Dale County. It hosts PortViceCity—the city's main port—and the artificial islands Rockstar has already teased in map and screenshot coverage.

Read it as the water body that separates downtown waterfront fabric from the Ocean Drive resort strip, not as a Keys-only channel.

Biscayne Bay parallel

The closest Florida analogue is Biscayne Bay: a shallow coastal lagoon tying a mainland metro to barrier beaches and spoil islands. Port geometry and island clusters echo that pattern; exact channel depths and ferry routes remain unpublished.

Media

Unnamed GTA VI south Leonida bay on the GTA Wiki

Third-party hosted
Unnamed GTA VI south Leonida bay — image from the GTA Wiki
Image via GTA Wiki (Fandom), CC BY-SA 3.0

Location data via GTA Wiki (Fandom), CC BY-SA 3.0. Summary text is our own editorial writing.

More places in Vice City

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